It's pretty confusing, and something that requires a lot of micro-managing from players. Sussing out the game's levelling up system, where characters grow stronger and learn new moves and abilities, may be a bit more of a problem though, as you need to keep switching between equipped 'extractor' items to make the most of each increase in power. Attacking is a simple matter of mashing either X for regular attacks, or O for special skills - and can be made even easier if necessary by dropping the game's difficulty down to 'Easy' at any time, letting you slice through foes like the proverbial knife through butter. The more I play this game, the more flaws I see, even though I find it more enjoyable than Xillia 1.Battles are real-time free-for-alls, where you and a party of up to three other characters (each controlled either by the computer, or a friend in the same room) take on groups of enemies together. Gun combos on flying enemies makes me laugh. That says something (this is a good thing-not playing the game qualifies as not going through the story at a quick pace, but even then, I feel like the game has relatively poor pacing). At least I'm busy "not playing the game" while playing the game. I could farm for E Cores all day with that shit. Switching it up between Blades, the Hammer to knock up, and the Guns to knock down with L1 + O is ridiculously fun. So I can deal, even if it bugs the heck out of me a little in that I have to relearn the character. He's the one who's supposed to have the fanciest attacks and mechanics. I'm glad they made Jude slower and easier to beat on, but I'm kind of sad that the powerhouse isn't there anymore. That's why you could break the game with him. You could get out of boss battles with him unscathed. I think I loved maining Jude because he was broken as hell. I can fire off 3-4 Houtsuikens in one place and annihilate enemies in one go in Xillia 1, but Jude needs recovery time in Xillia 2 which makes tons of sense (not being sarcastic Jude never had recovery time in Xillia 1 and it was kind of strange). Playing as Jude in Xillia 1 and playing as Jude in Xillia 2 is like. Meaning that if he gets the skills that he needs to do what I want him to do, he'll be fine. Rowen is Rowen (Rowen was always slow to move around anyway). I didn't check but I'm hoping she gets Pikohan Revenge in this. I'm not going to talk about spellcasting because I'm hoping she'll get something that'll speed up her casting a little (she used to cast pretty fast imo). Elise seems to physically attack more slowly and she seems to take a recovery time. I like it in some cases, and in others I don't like it. If Alvin's speed was decreased and I felt like he was the slowest character in Xillia 1, that means everyone was slowed down to a degree to allow for animation completion and recovery. His O + Left on analog stick combo is less fluid as well (edit: less attacks given even at AC9 - and he just shoots after swiping with a sword when his sword combo seemed to be longer in Xillia 1 before firing off his gun). Xillia 2 seems to try to create a happy medium between Xillia and Graces in terms of the battle system (and it's definitely a more decent balanced attempt at it than Xillia 1 was), but I still prefer Graces as a game overall. Tops every Tales game released this gen by far. One of my favourite battle systems this generation. It's not my game of the generation, but fuck, I had tons of fun with it and that's what matters the most to me. Three times, with almost 300 hours from scratch combined. I think I'm starting to understand why I played that game so much. But the rate at which Asbel, Cheria, and Hubert's artes hit, it feels like Graces' system works fast. I think in terms of speed, it's Xillia 1 > Xillia 2 = Graces, maybe. The slower speed and recovery times worked because you needed to switch between styles and recover from it, and the weak hit meter compensated for that as it kept the combo going while you're trying to recover. I ended up playing Graces f last night to compare the physics and animation speeds to Xillia 2's because Graces f is considerably slower than Xillia 1 (ugh, it sounds like I'm talking about a freaking Sonic game because I'm talking about speed and who talks about physics and animation speeds in RPGs >:|). I was saying this in another thread last night, but I'll mention it here.
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